Files
FNGameProj/Source/FortniteGame/Private/FortGameplayMessageDispatcherComponent.cpp
T
2024-06-07 01:17:09 +02:00

11 lines
317 B
C++

#include "FortGameplayMessageDispatcherComponent.h"
void UFortGameplayMessageDispatcherComponent::OnVolumeStateChanged(EVolumeState NewState, AFortVolume* ChangedVolume) {
}
UFortGameplayMessageDispatcherComponent::UFortGameplayMessageDispatcherComponent() {
NumBoundReceivers = 0;
NumBoundTriggers = 0;
}