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11 lines
422 B
C++
11 lines
422 B
C++
#include "FortGameplayCueNotify_Burst.h"
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void UFortGameplayCueNotify_Burst::OnBurst_Implementation(AActor* MyTarget, const FGameplayCueParameters& Parameters, const TArray<UParticleSystemComponent*>& ParticleComponents, const TArray<UAudioComponent*>& AudioComponents, UCameraShake* BurstCameraShakeInstance, ADecalActor* BurstDecalInstance) const {
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}
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UFortGameplayCueNotify_Burst::UFortGameplayCueNotify_Burst() {
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}
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