Files
FNGameProj/Source/FortniteGame/Private/FortGameplayAttributeData.cpp
T
2024-06-07 01:17:09 +02:00

13 lines
284 B
C++

#include "FortGameplayAttributeData.h"
FFortGameplayAttributeData::FFortGameplayAttributeData() {
Minimum = 1;
Maximum = 1;
bIsCurrentClamped = false;
bIsBaseClamped = false;
bShouldClampBase = false;
UnclampedBaseValue = 1;
UnclampedCurrentValue = 1;
}