mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-08-26 19:43:31 +00:00
300 lines
8.3 KiB
C++
300 lines
8.3 KiB
C++
#include "FortGameUserSettings.h"
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void UFortGameUserSettings::ToggleScalabilityMode(EFortScalabilityMode Mode, bool bEnabled, bool bForceApply) {
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}
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void UFortGameUserSettings::SetUserInterfaceContrast(float InContrast) {
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}
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void UFortGameUserSettings::SetUseLatencyTweak2(int32 InLatencyTweak2) {
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}
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void UFortGameUserSettings::SetUseLatencyTweak1(bool bEnabled) {
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}
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void UFortGameUserSettings::SetUseLatencyFlash(bool bEnabled) {
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}
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void UFortGameUserSettings::SetUseGPUCrashDebugging(bool bEnabled) {
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}
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void UFortGameUserSettings::SetShowTemperature(bool bNewValue) {
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}
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void UFortGameUserSettings::SetShowCareerTabBang(bool Value) {
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}
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void UFortGameUserSettings::SetSafeZone(float Value) {
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}
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void UFortGameUserSettings::SetResolutionFraction(float ResolutionFraction) {
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}
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void UFortGameUserSettings::SetRenderingAPI(int32 InRenderingAPI) {
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}
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void UFortGameUserSettings::SetRayTracingShadowsQuality(bool InRayTracingShadowsQuality) {
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}
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void UFortGameUserSettings::SetRayTracingReflectionsQuality(int32 InRayTracingReflectionsQuality) {
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}
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void UFortGameUserSettings::SetRayTracingGIQuality(int32 InRayTracingGIQuality) {
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}
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void UFortGameUserSettings::SetRayTracingEnabled(bool bEnable) {
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}
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void UFortGameUserSettings::SetRayTracingAmbientOcclusionQuality(int32 InRayTracingAmbientOcclusionQuality) {
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}
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void UFortGameUserSettings::SetMobileFPSMode(const EFortMobileFPSMode Mode) {
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}
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void UFortGameUserSettings::SetLastSelectedFillOption(bool FillOption) {
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}
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void UFortGameUserSettings::SetHasSeenTapToShoot(bool bHasSeenIt) {
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}
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void UFortGameUserSettings::SetHasSeenPanningTip(bool bHasSeenIt) {
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}
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void UFortGameUserSettings::SetHasSeenCreativePhoneTutorial(bool NewBHasSeenCreativePhoneTutorial) {
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}
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void UFortGameUserSettings::SetHasSeenCreativeHeatmapTutorial(bool NewBHasSeenCreativeHeatmapTutorial) {
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}
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void UFortGameUserSettings::SetDonutShopSequenceMarkedAsSeen(bool bHasSeen) {
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}
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void UFortGameUserSettings::SetDLSSQuality(int32 InDLSSQuality) {
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}
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void UFortGameUserSettings::SetDisplayGamma(float InGamma) {
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}
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void UFortGameUserSettings::SetCachedPlayerLevel(int32 Value) {
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}
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void UFortGameUserSettings::ResetToDefaultDeviceScalability() {
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}
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void UFortGameUserSettings::ResetScalabilityModes() {
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}
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bool UFortGameUserSettings::IsVideoPlaybackAllowed() {
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return false;
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}
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bool UFortGameUserSettings::IsHeadphoneModeEnabled() const {
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return false;
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}
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bool UFortGameUserSettings::HasRecordedStat(const FName RecordName) const {
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return false;
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}
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float UFortGameUserSettings::GetUserInterfaceContrast() const {
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return 0.0f;
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}
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int32 UFortGameUserSettings::GetUseLatencyTweak2() const {
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return 0;
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}
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bool UFortGameUserSettings::GetUseLatencyTweak1() const {
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return false;
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}
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bool UFortGameUserSettings::GetUseLatencyFlash() const {
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return false;
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}
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bool UFortGameUserSettings::GetUseGPUCrashDebugging() const {
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return false;
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}
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bool UFortGameUserSettings::GetShowTemperature() const {
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return false;
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}
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bool UFortGameUserSettings::GetShowCareerTabBang() const {
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return false;
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}
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float UFortGameUserSettings::GetSafeZone() const {
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return 0.0f;
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}
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float UFortGameUserSettings::GetResolutionFraction() const {
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return 0.0f;
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}
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int32 UFortGameUserSettings::GetRenderingAPI() const {
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return 0;
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}
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bool UFortGameUserSettings::GetRayTracingShadowsQuality() const {
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return false;
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}
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int32 UFortGameUserSettings::GetRayTracingReflectionsQuality() const {
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return 0;
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}
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int32 UFortGameUserSettings::GetRayTracingGIQuality() const {
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return 0;
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}
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bool UFortGameUserSettings::GetRayTracingEnabled() const {
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return false;
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}
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int32 UFortGameUserSettings::GetRayTracingAmbientOcclusionQuality() const {
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return 0;
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}
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bool UFortGameUserSettings::GetLastSelectedFillOption() const {
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return false;
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}
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bool UFortGameUserSettings::GetHasSeenTapToShoot() const {
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return false;
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}
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bool UFortGameUserSettings::GetHasSeenPanningTip() const {
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return false;
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}
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bool UFortGameUserSettings::GetHasSeenCreativePhoneTutorial() const {
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return false;
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}
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bool UFortGameUserSettings::GetHasSeenCreativeHeatmapTutorial() const {
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return false;
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}
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FFireModeData UFortGameUserSettings::GetFireModeData() const {
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return FFireModeData{};
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}
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int32 UFortGameUserSettings::GetDLSSQuality() const {
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return 0;
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}
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bool UFortGameUserSettings::GetDLSSEnabled() const {
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return false;
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}
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float UFortGameUserSettings::GetDisplayGamma() const {
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return 0.0f;
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}
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int32 UFortGameUserSettings::GetCachedPlayerLevel() const {
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return 0;
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}
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UFortGameUserSettings::UFortGameUserSettings() {
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MouseSensitivity = 1;
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FortVersion = 0;
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UnlockConsoleFPS = false;
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LastAppliedUnlockConsoleFPS = false;
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SubGameSelectCount_Athena = 0;
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SubGameSelectCount_Campaign = 0;
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SafeZone = 1;
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bIsSafeZoneSet = false;
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CachedPlayerLevel = 0;
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bShowCareerTabBang = false;
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CustomVoiceChatInputDeviceId = TEXT("{c6938b94-4ad7-4771-abfa-bbd4415a55f8}");
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CustomVoiceChatOutputDeviceId = TEXT("{0.0.0.00000000}.{7002f2e3-756a-4d69-8ab5-d21c0e4f85cc}");
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bMotionBlur = false;
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bShowGrass = false;
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bShowFPS = true;
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bUseGPUCrashDebugging = false;
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UserRenderingAPI = 0;
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bLatencyTweak1 = false;
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LatencyTweak2 = 0;
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bLatencyFlash = false;
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DLSSQuality = 0;
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bRayTracing = false;
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RayTracingShadowsQuality = false;
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RayTracingReflectionsQuality = 0;
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RayTracingAmbientOcclusionQuality = true;
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RayTracingAOQuality = 0;
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RayTracingGIQuality = 0;
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DisplayGamma = 1;
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UserInterfaceContrast = 1;
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BattlePassOverrideTracker = 0;
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bHasSeenDonutShopSequence = false;
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DonutIdleGameHighScore = 1;
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LastSeenDailyStoreVersion = TEXT("3155063616000000000");
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LastSeenFeaturedStoreVersion = TEXT("3155063616000000000");
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LastSelectedFillOption = false;
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bHasSeenCreativePhoneTutorial = true;
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bHasSeenCreativeHeatmapTutorial = false;
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CreativeOptionLastUsedCategory = 0;
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CreativeOptionLastUsedIndexInCategory = 0;
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LastNewsVersionViewedBR = TEXT("2020-11-01T17:36:19.024Z");
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LastNewsVersionViewedSTW = TEXT("2023-01-13T12:58:32.959Z");
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LastFrontEndBackPlateStageUsed[0] = TEXT("worldcup");
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LastFrontEndBackPlateStageUsed[1] = TEXT("worldcup");
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bEulaAccepted = true;
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EulaAcceptedUserId = TEXT("Tamely");
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bTimesSeenBacchusLoadTutorial = 0;
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bHasSeenTapToShoot = false;
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NumTimesSeeingPanningTip = 0;
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bDesiredHeadphoneMode = false;
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bUseHeadphoneMode = false;
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InitialBenchmarkState = 0;
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bDisableMouseAcceleration = false;
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ChosenLoginType = ESavedAccountType::None;
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SocialImportOptedOutVersion = 0;
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VKImportOptedOutVersion = 0;
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bHasSeenErebusSocialImport = false;
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bHasSeenFriendImportToast = false;
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bAutoImportFriendEnabled = false;
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bSeenLetoSellModal = false;
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SocialImportPromptCountCurrentVersion = 0;
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SocialImportPromptCountAllVersions = 0;
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VKImportPromptCountCurrentVersion = 0;
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VKImportPromptCountAllVersions = 0;
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bSocialImportDisplayed = false;
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bAccountItemWarningShownThisLaunch = false;
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bMultiFactorAuthModalOpOut = false;
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MobileRecommendationDismissedVersion = 0;
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ShowLiveStreamPictureInPictureInMatchV2 = EShowInGamePictureInPicture::Default;
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CurrentLivePiPStreamOverrideCounter = 0;
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bNeverShowMobileLink = false;
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bHasShownMobileLink = false;
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bDesiredAllowLowPowerMode = false;
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bDesiredAllowMultithreadedRendering = true;
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bHasMigratedDownloadSettings = false;
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bSendAppsFlyerEventOnInstallation = true;
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bAllowCellularDownload = false;
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bAllowCellularDownloadOverride = false;
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bAllowFullGameDownload = false;
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bAllowFullGameDownloadOverride = false;
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bAllowElectraPlayerDownload = false;
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bAllowElectraPlayerDownloadOverride = false;
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bResumeUserCanceledOrPausedDownload = false;
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bForceNoPatchingForDownloads = false;
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bAutoLaunchFullGame = false;
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bAllowDownloadHighResMips = false;
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bAllowLowPowerMode = false;
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bAllowVideoPlayback = true;
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bAllowMultithreadedRendering = true;
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MobileFPSMode = EFortMobileFPSMode::Mode_20Fps;
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bHasSeenSamsungPressureSensorWarning = false;
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bNeverDisplaySamsungPressureSensorWarning = false;
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bHasRecentlySeenBadMatchPopup = false;
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MatchesSinceLastBadMatchPopup = 0;
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bHasAlreadyRatedOnGooglePlay = false;
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DaysToSnoozeBeforeNextGooglePlayRating = 0;
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GooglePlayRatingDelayedOccurences = 0;
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bShowTemperature = false;
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LastYearForcedDisplayWinterfestInfoButton = 0;
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}
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