Files
FNGameProj/Source/FortniteGame/Private/FortGameSessionDedicatedAthena.cpp
T
2024-06-07 01:17:09 +02:00

30 lines
994 B
C++

#include "FortGameSessionDedicatedAthena.h"
void AFortGameSessionDedicatedAthena::HandlePlaylistLoaded(FName PlaylistName, const FGameplayTagContainer& PlaylistContextTags) {
}
void AFortGameSessionDedicatedAthena::HandleExitingSpawningStartup() {
}
void AFortGameSessionDedicatedAthena::HandleAllPlaylistLevelsVisible() {
}
AFortGameSessionDedicatedAthena::AFortGameSessionDedicatedAthena() {
bDownloadEventsAfterHotfixCheck = true;
ReconnectToMMSDelay = 1;
MaxReconnectToMMSDelay = 1;
MMSVersionCompatability = TEXT("*");
MMSTicketURLServer = TEXT("/api/game/v2/matchmakingservice/ticket/session/`id");
MMSPingInterval = 1;
QueryUserMode = 0;
bAutoConnectToMMS = true;
bEnableMMSBackfill = true;
bDisableBackfillDuringGracefulShutdown = true;
PostBackfillAssignmentUpdateDelay = 1;
bEnableWaitingForMatchAssignmentTimeout = true;
WaitingForMatchAssignmentRestartDelay = 1;
FullMeshRetryDelay = 1;
MeshNetworkGCTimerRate = 1;
}