Files
FNGameProj/Source/FortniteGame/Private/FortEventResponderComponent.cpp
T
2024-06-07 01:17:09 +02:00

11 lines
268 B
C++

#include "FortEventResponderComponent.h"
void UFortEventResponderComponent::OnMeshNetworkReady(EMeshNetworkNodeType NodeType) {
}
UFortEventResponderComponent::UFortEventResponderComponent() {
bServerRespondToEvents = true;
bClientRespondToEvents = true;
}