Files
FNGameProj/Source/FortniteGame/Private/FortCurieSpatialManager.cpp
T
2024-06-07 01:17:09 +02:00

14 lines
415 B
C++

#include "FortCurieSpatialManager.h"
void UFortCurieSpatialManager::HandleBuildingGridInitialized(UBuildingStructuralSupportSystem* StructuralSupportSystem) {
}
UFortCurieSpatialManager::UFortCurieSpatialManager() {
TickInterval = 1;
OverlapFireApplicationMagnitude = 1;
OverlapFireApplicationMaxMagnitude = 1;
GrassFoliageTypes.AddDefaulted(3);
IgnitablePhysicalMaterials.AddDefaulted(1);
}