Files
FNGameProj/Source/FortniteGame/Private/FortCreativeVolumeLinkComponent.cpp
T
2024-06-07 01:17:09 +02:00

25 lines
733 B
C++

#include "FortCreativeVolumeLinkComponent.h"
#include "Net/UnrealNetwork.h"
void UFortCreativeVolumeLinkComponent::OnRep_LinkedVolume() {
}
void UFortCreativeVolumeLinkComponent::OnLinkedVolumeSettingsChanged(const FPropertyOverrideData& OverrideData) {
}
AFortVolume* UFortCreativeVolumeLinkComponent::GetLinkedVolume() {
return NULL;
}
void UFortCreativeVolumeLinkComponent::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UFortCreativeVolumeLinkComponent, LinkedVolume);
}
UFortCreativeVolumeLinkComponent::UFortCreativeVolumeLinkComponent() {
LinkedVolume = NULL;
bShouldFindVolumeAtStart = true;
}