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21 lines
984 B
C++
21 lines
984 B
C++
#include "FortCreativeTeleporterManagerComponent.h"
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void UFortCreativeTeleporterManagerComponent::UnregisterTeleporterFromGroup(AFortCreativeTeleporter* TeleporterToUnregister, const EFortCreativeTeleporterGroup GroupToUnregisterOn) {
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}
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bool UFortCreativeTeleporterManagerComponent::RequestPermissionToTeleportPawn(const AFortPlayerPawn* PlayerPawn, const AFortCreativeTeleporter* RequestingTeleporter, const FGameplayTagContainer ChannelIdContainer) const {
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return false;
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}
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void UFortCreativeTeleporterManagerComponent::RegisterTeleporterWithGroup(AFortCreativeTeleporter* TeleporterToRegister, const EFortCreativeTeleporterGroup GroupToRegisterOn) {
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}
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TSet<AFortCreativeTeleporter*> UFortCreativeTeleporterManagerComponent::GetTeleportersInGroup(const EFortCreativeTeleporterGroup Group) const {
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return TSet<AFortCreativeTeleporter*>();
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}
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UFortCreativeTeleporterManagerComponent::UFortCreativeTeleporterManagerComponent() {
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TeleporterGroupList.AddDefaulted(26);
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}
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