Files
FNGameProj/Source/FortniteGame/Private/FortCreativeTeleporterManagerComponent.cpp
T
2024-06-07 01:17:09 +02:00

21 lines
984 B
C++

#include "FortCreativeTeleporterManagerComponent.h"
void UFortCreativeTeleporterManagerComponent::UnregisterTeleporterFromGroup(AFortCreativeTeleporter* TeleporterToUnregister, const EFortCreativeTeleporterGroup GroupToUnregisterOn) {
}
bool UFortCreativeTeleporterManagerComponent::RequestPermissionToTeleportPawn(const AFortPlayerPawn* PlayerPawn, const AFortCreativeTeleporter* RequestingTeleporter, const FGameplayTagContainer ChannelIdContainer) const {
return false;
}
void UFortCreativeTeleporterManagerComponent::RegisterTeleporterWithGroup(AFortCreativeTeleporter* TeleporterToRegister, const EFortCreativeTeleporterGroup GroupToRegisterOn) {
}
TSet<AFortCreativeTeleporter*> UFortCreativeTeleporterManagerComponent::GetTeleportersInGroup(const EFortCreativeTeleporterGroup Group) const {
return TSet<AFortCreativeTeleporter*>();
}
UFortCreativeTeleporterManagerComponent::UFortCreativeTeleporterManagerComponent() {
TeleporterGroupList.AddDefaulted(26);
}