Files
FNGameProj/Source/FortniteGame/Private/FortCreativeGeneralThrottleManager.cpp
T
2024-03-03 23:44:39 +01:00

9 lines
330 B
C++

#include "FortCreativeGeneralThrottleManager.h"
void UFortCreativeGeneralThrottleManager::RequestThrottleObject(UObject* InWorldContextObject, UObject* InThrottleObject, int32 InThrottleBucketID, FOnThrottleComplete InThrottleCompleteFunction) {
}
UFortCreativeGeneralThrottleManager::UFortCreativeGeneralThrottleManager() {
}