Files
FNGameProj/Source/FortniteGame/Private/FortControllerComponent_Portal.cpp
T
2024-06-07 01:17:09 +02:00

30 lines
955 B
C++

#include "FortControllerComponent_Portal.h"
void UFortControllerComponent_Portal::ServerSetPortalLinkCode_Implementation(UFortPortalComponent* PortalComponent, const FString& LinkCode) {
}
bool UFortControllerComponent_Portal::ServerSetPortalLinkCode_Validate(UFortPortalComponent* PortalComponent, const FString& LinkCode) {
return true;
}
void UFortControllerComponent_Portal::OnPortalMatchmakingComplete(const bool bSuccess) {
}
void UFortControllerComponent_Portal::InitiateMatchmakingToPortalOrigin() {
}
void UFortControllerComponent_Portal::ClientInitiateMatchmakingToPortalOrigin_Implementation() {
}
bool UFortControllerComponent_Portal::CanInitiatePortalMatchmkaing(UFortPortalComponent* PortalComponent) const {
return false;
}
bool UFortControllerComponent_Portal::CanCancelPortalMatchmaking() const {
return false;
}
UFortControllerComponent_Portal::UFortControllerComponent_Portal() {
bAllowRequeueToLinks = false;
}