Files
FNGameProj/Source/FortniteGame/Private/FortControllerComponent_ClientsideLeaderboardLogic.cpp
T
2024-06-07 01:17:09 +02:00

10 lines
314 B
C++

#include "FortControllerComponent_ClientsideLeaderboardLogic.h"
void UFortControllerComponent_ClientsideLeaderboardLogic::OnGamePhaseChanged(EAthenaGamePhase NewPhase) {
}
UFortControllerComponent_ClientsideLeaderboardLogic::UFortControllerComponent_ClientsideLeaderboardLogic() {
CachedGameState = NULL;
}