Files
FNGameProj/Source/FortniteGame/Private/FortControllerComponent_Aircraft.cpp
T
2024-06-07 01:17:09 +02:00

23 lines
655 B
C++

#include "FortControllerComponent_Aircraft.h"
void UFortControllerComponent_Aircraft::ServerAttemptAircraftJump_Implementation(FRotator ClientRotation) {
}
bool UFortControllerComponent_Aircraft::ServerAttemptAircraftJump_Validate(FRotator ClientRotation) {
return true;
}
bool UFortControllerComponent_Aircraft::IsInAircraft() const {
return false;
}
void UFortControllerComponent_Aircraft::ClientExitAircraft_Implementation() {
}
void UFortControllerComponent_Aircraft::ClientEnterAircraft_Implementation(AFortAircraft* InAircraft) {
}
UFortControllerComponent_Aircraft::UFortControllerComponent_Aircraft() {
CurrentAircraft = NULL;
}