Files
FNGameProj/Source/FortniteGame/Private/FortClientAnnouncement_Tutorial.cpp
T
2024-06-07 01:17:09 +02:00

17 lines
558 B
C++

#include "FortClientAnnouncement_Tutorial.h"
#include "Net/UnrealNetwork.h"
void AFortClientAnnouncement_Tutorial::OnRep_TutorialData(const FFortClientAnnouncementData_Tutorial& PreviousTutorialData) {
}
void AFortClientAnnouncement_Tutorial::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortClientAnnouncement_Tutorial, TutorialData);
}
AFortClientAnnouncement_Tutorial::AFortClientAnnouncement_Tutorial() {
AutoContinueDelay = 1;
}