Files
FNGameProj/Source/FortniteGame/Private/FortCheckPointSplineActor.cpp
T
2024-06-07 01:17:09 +02:00

30 lines
682 B
C++

#include "FortCheckPointSplineActor.h"
void AFortCheckPointSplineActor::ShowSplineMeshes(int32 SplineIndexStart, int32 SplineIndexEnd) {
}
void AFortCheckPointSplineActor::ShowMapUI(int32 SplineIndexStart, int32 SplineIndexEnd) {
}
void AFortCheckPointSplineActor::ShowFullMapUI() {
}
void AFortCheckPointSplineActor::HideSplineMeshes() {
}
void AFortCheckPointSplineActor::HideMapUI() {
}
AFortCheckPointSplineActor::AFortCheckPointSplineActor() {
bSmoothSplineMesh = false;
SplineMeshTension = 1;
bShowSplineMeshAtStartup = false;
bDrawSplineMapUI = false;
NumSplineMapUISegments = 0;
SplineMapUIThickness = 1;
bSplineMapUIAntialias = true;
}