Files
FNGameProj/Source/FortniteGame/Private/FortChangeMonitoringStruct.cpp
T
2024-06-07 01:17:09 +02:00

7 lines
133 B
C++

#include "FortChangeMonitoringStruct.h"
FFortChangeMonitoringStruct::FFortChangeMonitoringStruct() {
bAnyValueDirty = false;
}