Files
FNGameProj/Source/FortniteGame/Private/FortBuildingActorSet.cpp
T
2024-03-03 23:44:39 +01:00

20 lines
585 B
C++

#include "FortBuildingActorSet.h"
#include "Net/UnrealNetwork.h"
void UFortBuildingActorSet::OnRep_RepairTime(const FFortGameplayAttributeData& OldValue) {
}
void UFortBuildingActorSet::OnRep_BuildTime(const FFortGameplayAttributeData& OldValue) {
}
void UFortBuildingActorSet::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UFortBuildingActorSet, BuildTime);
DOREPLIFETIME(UFortBuildingActorSet, RepairTime);
}
UFortBuildingActorSet::UFortBuildingActorSet() {
}