Files
FNGameProj/Source/FortniteGame/Private/FortAudioToMPCComponent.cpp
T
2024-06-07 01:17:09 +02:00

19 lines
424 B
C++

#include "FortAudioToMPCComponent.h"
float UFortAudioToMPCComponent::GetCachedMagnitudeForChannel(int32 ChannelIndex) const {
return 0.0f;
}
float UFortAudioToMPCComponent::GetCachedAverageMagnitude() const {
return 0.0f;
}
UFortAudioToMPCComponent::UFortAudioToMPCComponent() {
bPushDataToMPC = true;
bCacheDataForBlueprintUse = true;
MaterialParameterCollection = NULL;
bWasPlaying = false;
}