Files
FNGameProj/Source/FortniteGame/Private/FortAudioAnalysisSubsystem.cpp
T
2024-06-07 01:17:09 +02:00

28 lines
682 B
C++

#include "FortAudioAnalysisSubsystem.h"
void UFortAudioAnalysisSubsystem::UnRegisterSubmix(USoundSubmix* InSubmix) {
}
void UFortAudioAnalysisSubsystem::UnRegisterDefaultSubmix() {
}
void UFortAudioAnalysisSubsystem::RegisterSubmix(USoundSubmix* InSubmix) {
}
void UFortAudioAnalysisSubsystem::RegisterDefaultSubmix() {
}
UAudioAnalysisSubmixAnalyzer* UFortAudioAnalysisSubsystem::GetAnalyzerForSubmix(USoundSubmix* InSubmix) {
return NULL;
}
UFortAudioAnalysisSettings* UFortAudioAnalysisSubsystem::GetAnalysisSettings() const {
return NULL;
}
UFortAudioAnalysisSubsystem::UFortAudioAnalysisSubsystem() {
AudioAnalysisSettings = NULL;
DebugWidget = NULL;
}