Files
FNGameProj/Source/FortniteGame/Private/FortAthenaVehicleSpawner.cpp
T
2024-06-07 01:17:09 +02:00

22 lines
554 B
C++

#include "FortAthenaVehicleSpawner.h"
#include "Components/SceneComponent.h"
void AFortAthenaVehicleSpawner::SpawnVehicle_Implementation() {
}
UClass* AFortAthenaVehicleSpawner::GetVehicleClass() const {
return NULL;
}
bool AFortAthenaVehicleSpawner::GetForceSpawnAlways() const {
return false;
}
AFortAthenaVehicleSpawner::AFortAthenaVehicleSpawner() {
DummyRoot = CreateDefaultSubobject<USceneComponent>(TEXT("RootComponent"));
bForceSpawnAlways = false;
CachedFortVehicleItemDef = NULL;
bIsVehicleItemDefCached = false;
}