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22 lines
554 B
C++
22 lines
554 B
C++
#include "FortAthenaVehicleSpawner.h"
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#include "Components/SceneComponent.h"
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void AFortAthenaVehicleSpawner::SpawnVehicle_Implementation() {
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}
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UClass* AFortAthenaVehicleSpawner::GetVehicleClass() const {
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return NULL;
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}
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bool AFortAthenaVehicleSpawner::GetForceSpawnAlways() const {
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return false;
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}
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AFortAthenaVehicleSpawner::AFortAthenaVehicleSpawner() {
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DummyRoot = CreateDefaultSubobject<USceneComponent>(TEXT("RootComponent"));
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bForceSpawnAlways = false;
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CachedFortVehicleItemDef = NULL;
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bIsVehicleItemDefCached = false;
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}
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