Files
FNGameProj/Source/FortniteGame/Private/FortAthenaMutator_TimedRespawnHelper.cpp
T
2024-06-07 01:17:09 +02:00

23 lines
809 B
C++

#include "FortAthenaMutator_TimedRespawnHelper.h"
#include "Net/UnrealNetwork.h"
void AFortAthenaMutator_TimedRespawnHelper::OnRep_ServerTimeRespawnIsDisallowed() {
}
void AFortAthenaMutator_TimedRespawnHelper::OnMutatorGameplayEvent(int32 EventId, int32 EventParam1, int32 EventParam2, int32 EventParam3) {
}
void AFortAthenaMutator_TimedRespawnHelper::OnGamePhaseChanged(EAthenaGamePhase NewPhase) {
}
void AFortAthenaMutator_TimedRespawnHelper::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortAthenaMutator_TimedRespawnHelper, ServerTimeRespawnIsDisallowed);
}
AFortAthenaMutator_TimedRespawnHelper::AFortAthenaMutator_TimedRespawnHelper() {
ServerTimeRespawnIsDisallowed = 1;
}