Files
FNGameProj/Source/FortniteGame/Private/FortAthenaMutator_NamePlate.cpp
T
2024-06-07 01:17:09 +02:00

17 lines
491 B
C++

#include "FortAthenaMutator_NamePlate.h"
#include "Net/UnrealNetwork.h"
void AFortAthenaMutator_NamePlate::OnRep_DisplayMode() {
}
void AFortAthenaMutator_NamePlate::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortAthenaMutator_NamePlate, DisplayMode);
}
AFortAthenaMutator_NamePlate::AFortAthenaMutator_NamePlate() {
DisplayMode = EIndicatorDisplayMode::Default;
}