mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-08-26 19:43:31 +00:00
25 lines
853 B
C++
25 lines
853 B
C++
#include "FortAthenaMutator_GameModeBase.h"
|
|
|
|
void AFortAthenaMutator_GameModeBase::OnPlaylistLoaded(FName PlaylistName, const FGameplayTagContainer& PlaylistContainerTags) {
|
|
}
|
|
|
|
void AFortAthenaMutator_GameModeBase::OnMutatorGameplayEvent(int32 EventId, int32 EventParam1, int32 EventParam2, int32 EventParam3) {
|
|
}
|
|
|
|
void AFortAthenaMutator_GameModeBase::OnGamePhaseChanged(EAthenaGamePhase NewPhase) {
|
|
}
|
|
|
|
void AFortAthenaMutator_GameModeBase::HandleEndMatchStingerWaitingOnPlacement_Local(AFortPlayerStateAthena* Sender, int32 NewPlace) {
|
|
}
|
|
|
|
FText AFortAthenaMutator_GameModeBase::GetPOINameForTag(const FGameplayTag& POITag) const {
|
|
return FText::GetEmpty();
|
|
}
|
|
|
|
AFortAthenaMutator_GameModeBase::AFortAthenaMutator_GameModeBase() {
|
|
bAutomaticallyFinishInitialization = true;
|
|
StingerAudioComponent = NULL;
|
|
StingerEventForwarder = NULL;
|
|
}
|
|
|