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24 lines
711 B
C++
24 lines
711 B
C++
#include "FortAthenaMutator_AddBarrier.h"
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#include "Net/UnrealNetwork.h"
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void AFortAthenaMutator_AddBarrier::OnGamePhaseChanged(EAthenaGamePhase NewPhase) {
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}
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AAthenaBigBaseWall* AFortAthenaMutator_AddBarrier::GetBigBaseWall() const {
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return NULL;
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}
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void AFortAthenaMutator_AddBarrier::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(AFortAthenaMutator_AddBarrier, BigBaseWall);
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}
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AFortAthenaMutator_AddBarrier::AFortAthenaMutator_AddBarrier() {
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BigBaseWallClass = NULL;
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bStartTimerAtSafeZone = false;
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bSpawnAtMidFlightPathDuringBusLockedPhase = true;
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BigBaseWall = NULL;
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}
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