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12 lines
490 B
C++
12 lines
490 B
C++
#include "FortAthenaAISpawnerDataComponent_GameplayAbilityBase.h"
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void UFortAthenaAISpawnerDataComponent_GameplayAbilityBase::GetInitialGameplayEffects_Implementation(TArray<FInitialGameplayEffectInfo>& OutGEs) const {
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}
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void UFortAthenaAISpawnerDataComponent_GameplayAbilityBase::GetInitialGameplayAbilities_Implementation(TArray<UFortAbilitySet*>& OutGASets) const {
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}
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UFortAthenaAISpawnerDataComponent_GameplayAbilityBase::UFortAthenaAISpawnerDataComponent_GameplayAbilityBase() {
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}
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