Files
FNGameProj/Source/FortniteGame/Private/FortAsyncAction_PartyDisplayManager_SetupPrefabVisuals.cpp
T
2024-06-07 01:17:09 +02:00

20 lines
801 B
C++

#include "FortAsyncAction_PartyDisplayManager_SetupPrefabVisuals.h"
UFortAsyncAction_PartyDisplayManager_SetupPrefabVisuals* UFortAsyncAction_PartyDisplayManager_SetupPrefabVisuals::SetupPrefabVisuals(const APartyDisplayManager* Target, const UFortItem* NewItem, const FGuid& RequestID) {
return NULL;
}
void UFortAsyncAction_PartyDisplayManager_SetupPrefabVisuals::OnRequestedCustomizationComplete(AFortPlayerPawn* Pawn) {
}
void UFortAsyncAction_PartyDisplayManager_SetupPrefabVisuals::OnPreviousCustomizationComplete(AFortPlayerPawn* Pawn) {
}
void UFortAsyncAction_PartyDisplayManager_SetupPrefabVisuals::OnItemDisplayReady(AFortPlayerPawn* Pawn) {
}
UFortAsyncAction_PartyDisplayManager_SetupPrefabVisuals::UFortAsyncAction_PartyDisplayManager_SetupPrefabVisuals() {
Item = NULL;
}