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18 lines
901 B
C++
18 lines
901 B
C++
#include "FortAssetManager.h"
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UFortAssetManager::UFortAssetManager() {
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GameDataCommon = NULL;
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GameDataNameCommon = TEXT("/Game/Balance/DefaultGameDataCommon.DefaultGameDataCommon");
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GameDataCosmetics = NULL;
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GameDataNameCosmetics = TEXT("/Game/Balance/DefaultGameDataCosmetics.DefaultGameDataCosmetics");
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GameDataBR = NULL;
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GameDataNameBR = TEXT("/Game/Balance/DefaultGameDataBR.DefaultGameDataBR");
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GameDataSTW = NULL;
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GameDataNameSTW = TEXT("/Game/Balance/DefaultGameDataSTW.DefaultGameDataSTW");
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FastCookTheaterPath = TEXT("/Game/World/Theaters/Theater_TEST_FastCook.Theater_TEST_FastCook");
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PerfMemTheaterPath = TEXT("/Game/World/Theaters/Theater_TEST_PerfMem.Theater_TEST_PerfMem");
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BROnlyTheaterPath = TEXT("/Game/World/Theaters/Theater_Athena.Theater_Athena");
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ActiveTheaterListPath = TEXT("/Game/World/ActiveTheaterList.ActiveTheaterList");
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}
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