Files
FNGameProj/Source/FortniteGame/Private/FortAssetManager.cpp
T
2024-06-07 01:17:09 +02:00

18 lines
901 B
C++

#include "FortAssetManager.h"
UFortAssetManager::UFortAssetManager() {
GameDataCommon = NULL;
GameDataNameCommon = TEXT("/Game/Balance/DefaultGameDataCommon.DefaultGameDataCommon");
GameDataCosmetics = NULL;
GameDataNameCosmetics = TEXT("/Game/Balance/DefaultGameDataCosmetics.DefaultGameDataCosmetics");
GameDataBR = NULL;
GameDataNameBR = TEXT("/Game/Balance/DefaultGameDataBR.DefaultGameDataBR");
GameDataSTW = NULL;
GameDataNameSTW = TEXT("/Game/Balance/DefaultGameDataSTW.DefaultGameDataSTW");
FastCookTheaterPath = TEXT("/Game/World/Theaters/Theater_TEST_FastCook.Theater_TEST_FastCook");
PerfMemTheaterPath = TEXT("/Game/World/Theaters/Theater_TEST_PerfMem.Theater_TEST_PerfMem");
BROnlyTheaterPath = TEXT("/Game/World/Theaters/Theater_Athena.Theater_Athena");
ActiveTheaterListPath = TEXT("/Game/World/ActiveTheaterList.ActiveTheaterList");
}