Files
FNGameProj/Source/FortniteGame/Private/FortAdvancedMeleeComponent.cpp
T
2024-06-07 01:17:09 +02:00

17 lines
488 B
C++

#include "FortAdvancedMeleeComponent.h"
#include "Net/UnrealNetwork.h"
void UFortAdvancedMeleeComponent::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UFortAdvancedMeleeComponent, FightListHandles);
}
UFortAdvancedMeleeComponent::UFortAdvancedMeleeComponent() {
AttackRangePrimary = 1;
AttackRangeJab = 1;
AttackRangeSpin = 1;
AttackRangeSecondary = 1;
}