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17 lines
488 B
C++
17 lines
488 B
C++
#include "FortAdvancedMeleeComponent.h"
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#include "Net/UnrealNetwork.h"
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void UFortAdvancedMeleeComponent::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(UFortAdvancedMeleeComponent, FightListHandles);
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}
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UFortAdvancedMeleeComponent::UFortAdvancedMeleeComponent() {
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AttackRangePrimary = 1;
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AttackRangeJab = 1;
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AttackRangeSpin = 1;
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AttackRangeSecondary = 1;
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}
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