Files
FNGameProj/Source/FortniteGame/Private/FortAbilityTask_AutoAimConditionFailed.cpp
T
2024-06-07 01:17:09 +02:00

11 lines
330 B
C++

#include "FortAbilityTask_AutoAimConditionFailed.h"
UFortAbilityTask_AutoAimConditionFailed* UFortAbilityTask_AutoAimConditionFailed::CreateAutoAimConditionFailed(UGameplayAbility* OwningAbility) {
return NULL;
}
UFortAbilityTask_AutoAimConditionFailed::UFortAbilityTask_AutoAimConditionFailed() {
CachedPawn = NULL;
}