Files
FNGameProj/Source/FortniteGame/Private/FortAbilityTargetSelection.cpp
T
2024-06-07 01:17:09 +02:00

17 lines
658 B
C++

#include "FortAbilityTargetSelection.h"
FFortAbilityTargetSelection::FFortAbilityTargetSelection() {
Shape = EFortTargetSelectionShape::Sphere;
TestType = EFortTargetSelectionTestType::Overlap;
PrimarySource = EFortAbilityTargetingSource::Camera;
SecondarySource = EFortAbilityTargetingSource::Camera;
bAlignShapeEdgeToSourceLocation = false;
bExcludeObstructedByWorld = false;
bShouldAttachedActorsObstructTarget = false;
bCreateHitResultWhenNoTargetsFound = false;
bUseProjectileRotationForDamageZones = false;
TargetSelectionUsage = EFortAbilityTargetSelectionUsage::BothTargetingAndCanHit;
MaxTargets = 0;
}