Files
FNGameProj/Source/FortniteGame/Private/FlightParams.cpp
T
2024-06-07 01:17:09 +02:00

49 lines
1.4 KiB
C++

#include "FlightParams.h"
FFlightParams::FFlightParams() {
TopSpeedKmh = 1;
LiftoffSpeedKmh = 1;
ControlSpeedKmh = 1;
HeadingStabilizationRate = 1;
HeadingStabilizationMaxForwardVelocityKmh = 1;
HeadingStabilizationMaxDegPerSecond = 1;
VerticalStabilizationDrag = 1;
HorizontalStabilizationDrag = 1;
VerticalStabilizationTorque = 1;
MaxVerticalStabilizationTorque = 1;
HorizontalStabilizationTorque = 1;
MaxHorizontalStabilizationTorque = 1;
RotationalDampingCoefficient = 1;
MaxRotationalDampingTorque = 1;
TailLength = 1;
LowSpeedThrust = 1;
HighSpeedThrust = 1;
AntigravityHorizontal = 1;
AntigravityUp = 1;
AntigravityDown = 1;
ControlFrameHeight = 1;
ControlFrameDistance = 1;
ControlFrameDistanceInterpPerSecond = 1;
ControlFrameOrbitInterpPerSecond = 1;
ControlFrameRollInterpPerSecond = 1;
ControlFrameRollUpAcceleration = 1;
ControlFrameRollUpMaxVelocity = 1;
ControlFrameRollUpDamping = 1;
ControlFrameMinUpNudge = 1;
ControlFrameMaxUpNudge = 1;
ControlFrameUpsideDownIgnoreNudgePercent = 1;
SteerPitchRate = 1;
SteerYawRate = 1;
SteerMaxHeadingDiffDegrees = 1;
RollPerHeadingDiff = 1;
HeadingMatchRate = 1;
RollMatchRate = 1;
MatchingTorqueCap = 1;
StallVelocityLow = 1;
StallVelocityHigh = 1;
MinStallYawMultiplier = 1;
MaxStallYawMultiplier = 1;
StallHighVelocityDeviationAngle = 1;
}