Files
FNGameProj/Source/FortniteGame/Private/CustomCharacterPartAnimInstance_Balloons.cpp
T
2024-06-07 01:17:09 +02:00

22 lines
597 B
C++

#include "CustomCharacterPartAnimInstance_Balloons.h"
UCustomCharacterPartAnimInstance_Balloons::UCustomCharacterPartAnimInstance_Balloons() {
PlayerPawn = NULL;
Character = NULL;
BGABalloon = NULL;
PawnSpeed = 1;
bIsMovingBackward = false;
TrailVehicleAlpha = 1;
BalloonLocationAlpha = 1;
IsFloatingAlpha = 1;
SpringAlpha = 1;
PawnZVelCheck = 1;
AimAlpha = 1;
ForwardLocationAlphas.AddDefaulted(4);
BackwardLocationAlphas.AddDefaulted(4);
ForwardRotators.AddDefaulted(4);
BackwardRotators.AddDefaulted(4);
SpringMultiplier = 1;
}