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27 lines
788 B
C++
27 lines
788 B
C++
#include "CreativeMiniMapComponent.h"
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#include "Net/UnrealNetwork.h"
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void UCreativeMiniMapComponent::SetIndicatorTextOffset(const FVector2D& IndicatorTextOffset) {
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}
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void UCreativeMiniMapComponent::SetIndicatorTextColor(const FLinearColor& IndicatorTextColor) {
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}
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void UCreativeMiniMapComponent::SetIndicatorText(const FText& IndicatorText) {
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}
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void UCreativeMiniMapComponent::OnRep_IconData() {
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}
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void UCreativeMiniMapComponent::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(UCreativeMiniMapComponent, IndicatorTextProperties);
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DOREPLIFETIME(UCreativeMiniMapComponent, IconData);
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}
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UCreativeMiniMapComponent::UCreativeMiniMapComponent() {
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IconList = NULL;
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}
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