Files
FNGameProj/Source/FortniteGame/Private/BulletWhipTrackerComponentBase.cpp
T
2024-06-07 01:17:09 +02:00

17 lines
389 B
C++

#include "BulletWhipTrackerComponentBase.h"
void UBulletWhipTrackerComponentBase::UpdateVelocity(FVector CurrentVelocity) {
}
void UBulletWhipTrackerComponentBase::Reset(FVector StartLocationIn) {
}
void UBulletWhipTrackerComponentBase::Disable() {
}
UBulletWhipTrackerComponentBase::UBulletWhipTrackerComponentBase() {
bEnableGravityCheck = false;
CachedPassByPawn = NULL;
}