Files
FNGameProj/Source/FortniteGame/Private/BuildingSMActorClassData.cpp
T
2024-06-07 01:17:09 +02:00

23 lines
719 B
C++

#include "BuildingSMActorClassData.h"
FBuildingSMActorClassData::FBuildingSMActorClassData() {
ShieldBuffMaterialParamValue1 = 1;
ShieldBuffMaterialParamValue2 = 1;
AnimatingDistanceFieldSelfShadowBias = 1;
AnimatingSubObjects = 1;
PlayerGridSnapSize = 1;
NumFrameSubObjects = 0;
bForceReplicateSubObjects = false;
bNoPhysicsCollision = false;
bNoCameraCollision = false;
bNoPawnCollision = false;
bNoAIPawnCollision = false;
bBlocksCeilingPlacement = false;
bBlocksAttachmentPlacement = false;
bUsePhysicalSurfaceForFootstep = false;
bRandomYawOnPlacement = false;
bRandomScaleOnPlacement = false;
bClearMIDWhenReturningToUndamagedState = false;
}