Files
FNGameProj/Source/FortniteGame/Private/BuildingGameplayActorBalloon.cpp
T
2024-06-07 01:17:09 +02:00

15 lines
455 B
C++

#include "BuildingGameplayActorBalloon.h"
#include "Net/UnrealNetwork.h"
void ABuildingGameplayActorBalloon::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(ABuildingGameplayActorBalloon, BalloonLocationSelection);
}
ABuildingGameplayActorBalloon::ABuildingGameplayActorBalloon() {
BalloonLocationSelection = 0;
BalloonNoAim = 1;
}