Files
FNGameProj/Source/FortniteGame/Private/BuildingFoundationStreamingData.cpp
T
2024-06-07 01:17:09 +02:00

7 lines
154 B
C++

#include "BuildingFoundationStreamingData.h"
FBuildingFoundationStreamingData::FBuildingFoundationStreamingData() {
PersistentHLODLevelIndex = 0;
}