Files
FNGameProj/Source/FortniteGame/Private/BuildingEditModeSupport.cpp
T
2024-06-07 01:17:09 +02:00

25 lines
693 B
C++

#include "BuildingEditModeSupport.h"
void UBuildingEditModeSupport::OnSuccessfulMatchInteractParamUpdate(float NewInteractParamVal) {
}
void UBuildingEditModeSupport::OnSuccessfulMatchInteractComplete() {
}
UBuildingEditModeSupport::UBuildingEditModeSupport() {
OwnerBuilding = NULL;
EditingController = NULL;
PreviewMetadata = NULL;
ScratchpadMetadata = NULL;
ExpectedMetadataClass = NULL;
LastInteractedComp = NULL;
LastHighlightedComp = NULL;
PreviewComponent = NULL;
bCanMirrorMetadataToMatch = false;
bCanRotateMetadataToMatch = false;
bEditActionInProgress = false;
bInitializedTimelines = false;
bUseAlternateMaterials = false;
}