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11 lines
291 B
C++
11 lines
291 B
C++
#include "BuildingActorHotSpotDirection.h"
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FBuildingActorHotSpotDirection::FBuildingActorHotSpotDirection() {
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HotSpotConfig = NULL;
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bMirrorX = false;
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bMirrorY = false;
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Direction = EFortHotSpotDirection::PositiveX;
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TypeConfigUsage = EHotspotTypeConfigMode::AlwaysAdd;
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}
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