Files
FNGameProj/Source/FortniteGame/Private/BattleLabDeviceGameplayActor.cpp
T
2024-06-07 01:17:09 +02:00

17 lines
507 B
C++

#include "BattleLabDeviceGameplayActor.h"
#include "Net/UnrealNetwork.h"
void ABattleLabDeviceGameplayActor::OnRep_BattleLabDeviceItemData() {
}
void ABattleLabDeviceGameplayActor::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(ABattleLabDeviceGameplayActor, BattleLabDeviceItemData);
}
ABattleLabDeviceGameplayActor::ABattleLabDeviceGameplayActor() {
BattleLabDeviceItemData = NULL;
}