Files
FNGameProj/Source/FortniteGame/Private/BackendAlarmPayload.cpp
T
2024-06-07 01:17:09 +02:00

10 lines
215 B
C++

#include "BackendAlarmPayload.h"
FBackendAlarmPayload::FBackendAlarmPayload() {
PGS_SQSRecievedCount = 0;
PGS_bIsVideoManagerFinished = false;
PGS_bIsShuttingDown = false;
PGS_WastedSeconds = 0;
}