Files
FNGameProj/Source/FortniteGame/Private/AudioAnalysisParameterVector.cpp
T
2024-06-07 01:17:09 +02:00

9 lines
192 B
C++

#include "AudioAnalysisParameterVector.h"
FAudioAnalysisParameterVector::FAudioAnalysisParameterVector() {
MaterialCollection = NULL;
NiagaraCollection = NULL;
bDebug = false;
}