Files
FNGameProj/Source/FortniteGame/Private/AthenaMarkerComponentLibrary.cpp
T
2024-03-03 23:44:39 +01:00

12 lines
309 B
C++

#include "AthenaMarkerComponentLibrary.h"
void UAthenaMarkerComponentLibrary::DeactivateAllMarkerComponents(UObject* WorldContextObject) {
}
void UAthenaMarkerComponentLibrary::ActivateAllMarkerComponents(UObject* WorldContextObject) {
}
UAthenaMarkerComponentLibrary::UAthenaMarkerComponentLibrary() {
}