Files
FNGameProj/Source/FortniteGame/Private/AssetAttachment.cpp
T
2024-06-07 01:17:09 +02:00

12 lines
259 B
C++

#include "AssetAttachment.h"
FAssetAttachment::FAssetAttachment() {
SkeletalMeshAsset = NULL;
StaticMeshAsset = NULL;
bSkipOnDedicatedServers = false;
bIsCurrentWeaponSubstitute = false;
SkelMeshComp = NULL;
StaticMeshComp = NULL;
}