Files
FNGameProj/Source/ArsenicCoreUI/ArsenicCoreUI.Build.cs
T
2024-03-03 23:44:39 +01:00

91 lines
2.5 KiB
C#

using UnrealBuildTool;
public class ArsenicCoreUI : ModuleRules {
public ArsenicCoreUI(ReadOnlyTargetRules Target) : base(Target) {
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
bLegacyPublicIncludePaths = false;
ShadowVariableWarningLevel = WarningLevel.Warning;
PublicDependencyModuleNames.AddRange(new string[] {
"AIModule",
"Account",
"AmbientAudio",
"AnimGraphRuntime",
"AnimationBudgetAllocator",
"AnimationCore",
"AnimationSharing",
"ArsenicCoreRuntime",
"AssetRegistry",
"AudioMixer",
"BlueprintContext",
"Chaos",
"CinematicCamera",
"ClientPilot",
"ClothingSystemRuntimeInterface",
"CommonDialogueRuntime",
"CommonInput",
"CommonUI",
"Core",
"CoreUObject",
"Curie",
"DataAssetDirectory",
"DeveloperSettings",
"Engine",
"EpicCMSUIFramework",
"EpicGameplayStatsRuntime",
"FoleySound",
"Foliage",
"FortniteGame",
"FortniteUI",
"GameSubCatalog",
"GameplayAbilities",
"GameplayTags",
"GameplayTasks",
"Gauntlet",
"HeadMountedDisplay",
"Hotfix",
"InputCore",
"JsonUtilities",
"Landscape",
"LauncherSocialDefaults",
"LauncherSocialTypes",
"LevelSequence",
"LiveLinkInterface",
"Lobby",
"McpProfileSys",
"MediaAssets",
"MediaUtils",
"MeshNetwork",
"ModularGameplay",
"MovieScene",
"MovieSceneTracks",
"NavigationSystem",
"Niagara",
"NiagaraAnimNotifies",
"NiagaraCore",
"NiagaraShader",
"OnlineSubsystem",
"OnlineSubsystemUtils",
"Overlay",
"Paper2D",
"Party",
"PhysXVehicles",
"PhysicsCore",
"PlayspaceSystem",
"PropertyPath",
"Rejoin",
"ReplicationGraph",
"SidecarSys",
"SignificanceManager",
"Slate",
"SlateCore",
"SocialUMG",
"SolarisUi",
"SubtitlesWidgets",
"UMG",
"Water",
"WebBrowser",
});
}
}