Files
FNGameProj/Plugins/EnginePlugins/SmartObjects/Source/SmartObjectsModule/Public/ESmartObjectSlotState.h
T
2024-03-03 23:44:39 +01:00

13 lines
198 B
C

#pragma once
#include "CoreMinimal.h"
#include "ESmartObjectSlotState.generated.h"
UENUM(BlueprintType)
enum class ESmartObjectSlotState : uint8 {
Free,
Claimed,
Occupied,
MAX,
};