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FNGameProj/Plugins/EnginePlugins/SmartObjects/Source/SmartObjectsModule/Public/BTTask_UseSmartObject.h
T
2024-03-03 23:44:39 +01:00

13 lines
309 B
C++

#pragma once
#include "CoreMinimal.h"
#include "BehaviorTree/Tasks/BTTask_BlackboardBase.h"
#include "BTTask_UseSmartObject.generated.h"
UCLASS(Blueprintable)
class SMARTOBJECTSMODULE_API UBTTask_UseSmartObject : public UBTTask_BlackboardBase {
GENERATED_BODY()
public:
UBTTask_UseSmartObject();
};