Files
FNGameProj/Plugins/EnginePlugins/SmartObjects/Source/SmartObjectsModule/Private/AITask_UseSmartObject.cpp
T
2024-03-03 23:44:39 +01:00

8 lines
239 B
C++

#include "AITask_UseSmartObject.h"
UAITask_UseSmartObject* UAITask_UseSmartObject::UseSmartObject(AAIController* Controller, AActor* SmartObjectActor, USmartObjectComponent* SmartObjectComponent, bool bLockAILogic) {
return NULL;
}