Files
FNGameProj/Source/FortniteGame/Private/VariantParticleSystemInitializerData.cpp
T
2024-03-03 23:44:39 +01:00

10 lines
340 B
C++

#include "VariantParticleSystemInitializerData.h"
FVariantParticleSystemInitializerData::FVariantParticleSystemInitializerData() {
this->LocationRule = EAttachmentRule::KeepRelative;
this->RotationRule = EAttachmentRule::KeepRelative;
this->ScaleRule = EAttachmentRule::KeepRelative;
this->bWeldSimulatedBodies = false;
}