Files
FNGameProj/Source/FortniteGame/Private/UtilityContribution.cpp
T
2024-03-03 23:44:39 +01:00

10 lines
349 B
C++

#include "UtilityContribution.h"
FUtilityContribution::FUtilityContribution() {
this->MaxContribution = 1;
this->ContributingFactor = EFortCombatFactors::PlayerDamageThreat;
this->ContributingAIDirectorFactor = EFortAIDirectorFactor::PlayerDamageThreat;
this->ContributionType = EFortFactorContributionType::CurrentValue_Direct;
}